Files
UnrealEngineUWP/Engine/Source/Editor/MeshPaint/Private/MeshPainterCommands.cpp
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

18 lines
618 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "MeshPainterCommands.h"
#define LOCTEXT_NAMESPACE "MeshPainterCommands"
void FMeshPainterCommands::RegisterCommands()
{
UI_COMMAND(IncreaseBrushSize, "IncreaseBrush", "Increases brush size", EUserInterfaceActionType::Button, FInputChord(EKeys::RightBracket, EModifierKey::Control));
Commands.Add(IncreaseBrushSize);
UI_COMMAND(DecreaseBrushSize, "DecreaseBrush", "Decreases brush size", EUserInterfaceActionType::Button, FInputChord(EKeys::LeftBracket, EModifierKey::Control));
Commands.Add(DecreaseBrushSize);
}
#undef LOCTEXT_NAMESPACE