Files
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph/Private/StructMemberNodeHandlers.cpp
Joe Conley c12a880a0c Unshelved from pending changelist '4791207':
Source=CL 4772220 in //UE4/Main/...
Acknowledger=joe.conley (Thu Jan 24 2019 00:26:59 GMT+0000 (Coordinated Universal Time))
ShelfCl=4791207
Target=Dev-VR
Merge conflict:
/src/ROBOMERGE_DEVVR_Dev_VR/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapController.cpp - merging //UE4/Main/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapController.cpp#5

#rb Ryan.Vance

[CL 4792243 by Joe Conley in Dev-VR branch]
2019-01-23 19:56:41 -05:00

128 lines
4.6 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "StructMemberNodeHandlers.h"
#include "UObject/UnrealType.h"
#include "EdGraphSchema_K2.h"
#include "K2Node_StructMemberGet.h"
#include "K2Node_StructMemberSet.h"
#include "EdGraphUtilities.h"
#include "Engine/BlueprintGeneratedClass.h"
#include "KismetCompiler.h"
static FBPTerminal* RegisterStructVar(FCompilerResultsLog& MessageLog, FKismetFunctionContext& Context, UK2Node_StructOperation* MemberSetNode)
{
// Find the self pin
const UEdGraphSchema_K2* Schema = GetDefault<UEdGraphSchema_K2>();
UEdGraphPin* SelfPin = Schema->FindSelfPin(*MemberSetNode, EGPD_Input);
// Determine the search scope for the struct property (not the member)
UStruct* SearchScope = (SelfPin != NULL) ? Context.GetScopeFromPinType(SelfPin->PinType, Context.NewClass) : Context.Function;
// Now find the variable
if (UProperty* BoundProperty = FKismetCompilerUtilities::FindNamedPropertyInScope(SearchScope, MemberSetNode->GetVarName()))
{
// Create the term in the list
FBPTerminal* Term = new FBPTerminal();
Context.VariableReferences.Add(Term);
Schema->ConvertPropertyToPinType(BoundProperty, /*out*/ Term->Type);
Term->Source = MemberSetNode;
Term->Name = MemberSetNode->GetVarNameString();
Term->SetContextTypeStruct();
Term->AssociatedVarProperty = BoundProperty;
//@TODO: Needed? Context.NetMap.Add(Net, Term);
// Read-only variables and variables in const classes are both const
if (BoundProperty->HasAnyPropertyFlags(CPF_BlueprintReadOnly) || (Context.IsConstFunction() && Context.NewClass->IsChildOf(SearchScope)))
{
Term->bIsConst = true;
}
// Resolve the context term
if (SelfPin != NULL)
{
FBPTerminal** pContextTerm = Context.NetMap.Find(FEdGraphUtilities::GetNetFromPin(SelfPin));
Term->Context = (pContextTerm != NULL) ? *pContextTerm : NULL;
}
return Term;
}
else
{
MessageLog.Error(TEXT("Failed to find struct variable used in @@"), MemberSetNode);
return NULL;
}
}
static void ResolveAndRegisterScopedStructTerm(FCompilerResultsLog& MessageLog, FKismetFunctionContext& Context, UScriptStruct* StructType, UEdGraphPin* Net, FBPTerminal* ContextTerm)
{
// Find the property for the struct
if (UProperty* BoundProperty = FindField<UProperty>(StructType, Net->PinName))
{
// Create the term in the list
FBPTerminal* Term = new FBPTerminal();
Context.VariableReferences.Add(Term);
Term->CopyFromPin(Net, Net->PinName.ToString());
Term->AssociatedVarProperty = BoundProperty;
Context.NetMap.Add(Net, Term);
Term->Context = ContextTerm;
// Read-only variables and variables in const classes are both const
if (BoundProperty->HasAnyPropertyFlags(CPF_BlueprintReadOnly) || (Context.IsConstFunction() && Context.NewClass->IsChildOf(StructType)))
{
Term->bIsConst = true;
}
}
else
{
MessageLog.Error(TEXT("Failed to find a struct member for @@"), Net);
}
}
void FKCHandler_StructMemberVariableGet::RegisterNet(FKismetFunctionContext& Context, UEdGraphPin* Net)
{
// This net is a variable read
ResolveAndRegisterScopedTerm(Context, Net, Context.VariableReferences);
}
void FKCHandler_StructMemberVariableGet::RegisterNets(FKismetFunctionContext& Context, UEdGraphNode* InNode)
{
UK2Node_StructMemberGet* MemberGetNode = CastChecked<UK2Node_StructMemberGet>(InNode);
MemberGetNode->CheckForErrors(CompilerContext.GetSchema(), Context.MessageLog);
if (FBPTerminal* ContextTerm = RegisterStructVar(CompilerContext.MessageLog, Context, MemberGetNode))
{
// Register a term for each output pin
for (int32 PinIndex = 0; PinIndex < MemberGetNode->Pins.Num(); ++PinIndex)
{
UEdGraphPin* Net = MemberGetNode->Pins[PinIndex];
ResolveAndRegisterScopedStructTerm(CompilerContext.MessageLog, Context, MemberGetNode->StructType, Net, ContextTerm);
}
}
}
void FKCHandler_StructMemberVariableSet::RegisterNets(FKismetFunctionContext& Context, UEdGraphNode* InNode)
{
UK2Node_StructMemberSet* MemberSetNode = CastChecked<UK2Node_StructMemberSet>(InNode);
MemberSetNode->CheckForErrors(CompilerContext.GetSchema(), Context.MessageLog);
if (FBPTerminal* ContextTerm = RegisterStructVar(CompilerContext.MessageLog, Context, MemberSetNode))
{
// Register a term for each input pin
for (int32 PinIndex = 0; PinIndex < MemberSetNode->Pins.Num(); ++PinIndex)
{
UEdGraphPin* Net = MemberSetNode->Pins[PinIndex];
if (!CompilerContext.GetSchema()->IsMetaPin(*Net) && (Net->Direction == EGPD_Input))
{
if (ValidateAndRegisterNetIfLiteral(Context, Net))
{
ResolveAndRegisterScopedStructTerm(CompilerContext.MessageLog, Context, MemberSetNode->StructType, Net, ContextTerm);
}
}
}
}
}