Files
UnrealEngineUWP/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByPath.h
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

20 lines
428 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "AutomationDriverTypeDefs.h"
class IElementLocator;
class FSlateWidgetLocatorByPathFactory
{
public:
static TSharedRef<IElementLocator, ESPMode::ThreadSafe> Create(
const FString& Path);
static TSharedRef<IElementLocator, ESPMode::ThreadSafe> Create(
const FDriverElementPtr& Root,
const FString& Path);
};