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UnrealEngineUWP
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9aba9cfb002a1a7d0e3ec0576aa3dbf4eefa97a4
UnrealEngineUWP
/
Engine
History
Ben Marsh
9aba9cfb00
Fix Clang compile error on Windows.
...
#rb none #rnx #jira UE-89748 [CL 11866895 by Ben Marsh in 4.25 branch]
2020-03-03 10:18:58 -05:00
..
Binaries
Updating PerfReportTool reports to include section for Niagara breakdown
2020-02-29 18:30:19 -05:00
Build
All thirdparties are also using latest IntelTBB binaries on all platforms
2020-03-03 07:23:08 -05:00
Config
Removed ATC/ETC1 and Android PVR texture formats
2020-03-02 11:24:33 -05:00
Documentation
Documentation for build tools
2020-03-03 02:35:42 -05:00
Extras
export PATH for Linux/Mac SetupAndroid scripts
2020-02-21 14:53:36 -05:00
Platforms
/XXX
Change platform extensions and games to output UAT scripts to their own folder rather than to the Engine folder.
2020-02-25 09:54:31 -05:00
Plugins
Make sure the FSkeletalMeshLODModel::CopyStructure is thread safe
2020-03-03 09:05:42 -05:00
Programs
#jira UE-85967 - UnrealDisasterRecoveryService character length is long and can easily max out path length
2020-02-18 16:17:27 -05:00
Shaders
Add opaque shadow mask permutation for hair, for evaluating the transmittance instead of the front depth.
2020-03-03 09:17:16 -05:00
Source
Fix Clang compile error on Windows.
2020-03-03 10:18:58 -05:00