Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
99fcf31fa6a9033afd6ba573bc92726a4716ce97
UnrealEngineUWP/Engine/Source
History
Ben Marsh 99fcf31fa6 Move hacks to remove pseudo-dependencies into legacy branch setup.
[CL 2612230 by Ben Marsh in Main branch]
2015-07-07 09:12:23 -04:00
..
Developer
FScriptBuilderBase::EmitDestinationExpression properly handles Array properties.
2015-07-07 05:57:11 -04:00
Editor
Stats - Stats for cooking
2015-07-07 09:00:57 -04:00
Programs
Move hacks to remove pseudo-dependencies into legacy branch setup.
2015-07-07 09:12:23 -04:00
Runtime
Removed "#pragma optimize("", off)" from ScriptCore.cpp.
2015-07-07 08:48:59 -04:00
ThirdParty
VS2015 - Upgrade necessary third party libs - Box2D
2015-07-07 04:12:38 -04:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
Allow targets to specify whether they want to build all plugins (rather than just the ones they have enabled), and turn it on for the vanilla UE4Editor target. Content-only projects may want to enable plugins, but they have no target to build.
2015-06-18 08:41:17 -04:00
UE4Game.Target.cs
…
UE4Server.Target.cs
…
Powered by Gitea Page: 1204ms Template: 21ms
English
English
Licenses API