Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
992eceb8f331cabd07f6fcc56b708eca9dc527a7
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents
History
dan thompson 992eceb8f3 Texture2DBuilder shouldn't remove mips - this is unneeded, and in the use cases where the builder texture is reused as the final texture, causes issues.
[FYI] Ryan.Schmidt
#rb none
#jira UE-187796

[CL 26328949 by dan thompson in ue5-main branch]
2023-06-29 17:26:02 -04:00
..
Private
Texture2DBuilder shouldn't remove mips - this is unneeded, and in the use cases where the builder texture is reused as the final texture, causes issues.
2023-06-29 17:26:02 -04:00
Public
Mesh Topology Selection Mechanic: enable/disable different selection modes in the details customization
2023-06-29 13:27:16 -04:00
ModelingComponents.Build.cs
MeshModelingTools: Create Draw Spline Tool for drawing splines and spline-based blueprints.
2023-06-14 15:47:10 -04:00
Powered by Gitea Page: 571ms Template: 25ms
English
English
Licenses API