You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
71 lines
3.2 KiB
XML
71 lines
3.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
|
<PropertyGroup>
|
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
<ProjectGuid>{90FF4220-1CAE-4CCA-BBF6-7AAAED069F03}</ProjectGuid>
|
|
<OutputType>Library</OutputType>
|
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
|
<RootNamespace>HTML5.Automation</RootNamespace>
|
|
<AssemblyName>HTML5.Automation</AssemblyName>
|
|
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
|
<FileAlignment>512</FileAlignment>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
<DebugSymbols>true</DebugSymbols>
|
|
<DebugType>full</DebugType>
|
|
<Optimize>false</Optimize>
|
|
<OutputPath>..\..\..\..\Binaries\DotNET\AutomationScripts\HTML5\</OutputPath>
|
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
|
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Development|AnyCPU' ">
|
|
<DebugType>pdbonly</DebugType>
|
|
<Optimize>true</Optimize>
|
|
<OutputPath>..\..\..\..\Binaries\DotNET\AutomationScripts\HTML5\</OutputPath>
|
|
<DefineConstants>TRACE</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
|
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Reference Include="OneSky, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
|
<HintPath>..\..\..\..\Binaries\DotNET\OneSky.dll</HintPath>
|
|
<SpecificVersion>False</SpecificVersion>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="System" />
|
|
<Reference Include="System.Core" />
|
|
<Reference Include="Microsoft.CSharp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Compile Include="..\..\DotNETCommon\MetaData.cs">
|
|
<Link>Properties\MetaData.cs</Link>
|
|
</Compile>
|
|
<Compile Include="HTML5Platform.Automation.cs" />
|
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="..\AutomationTool.csproj">
|
|
<Project>{a35b0261-d868-475e-a098-eb14ce6dc89f}</Project>
|
|
<Name>AutomationTool</Name>
|
|
<Private>False</Private>
|
|
</ProjectReference>
|
|
<ProjectReference Include="..\..\UnrealBuildTool\UnrealBuildTool.csproj">
|
|
<Project>{fd7c5e1a-cfe4-4fd5-a525-1eb1599a39ac}</Project>
|
|
<Name>UnrealBuildTool</Name>
|
|
<Private>False</Private>
|
|
</ProjectReference>
|
|
<ProjectReference Include="..\Scripts\AutomationScripts.Automation.csproj">
|
|
<Project>{8aa00d65-0954-4a27-ac0d-fb8b1106120f}</Project>
|
|
<Name>AutomationScripts.Automation</Name>
|
|
<Private>False</Private>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
</Project> |