Files
UnrealEngineUWP/Engine/Source/Runtime/VectorVM/VectorVM.Build.cs
Olaf Piesche 89375030fe Moved Niagara to its own module; made curve access work; fixed various small things
#codereview simon.tovey

[CL 2510645 by Olaf Piesche in Main branch]
2015-04-13 15:25:14 -04:00

25 lines
454 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class VectorVM : ModuleRules
{
public VectorVM(TargetInfo Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"Engine"
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Runtime/Engine/Classes/Curves"
}
);
}
}