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UnrealEngineUWP
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98aaa2b87f1c4e71c08540a4723a81045c816912
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
NetworkFileSystem
/
Private
History
Daniel Lamb
1dedf18229
Fixed bug with directories for cook on the fly clients not having cached files cleaned up. The server needs to convert the directories to client space as clients can have different root paths.
...
[CL 2549670 by Daniel Lamb in Main branch]
2015-05-13 17:09:06 -04:00
..
NetworkFileServer.cpp
Clang warning fixes: Fixed missing 'override' specifiers
2015-04-01 07:20:55 -04:00
NetworkFileServer.h
Clang warning fixes: Fixed missing 'override' specifiers
2015-04-01 07:20:55 -04:00
NetworkFileServerConnection.cpp
Fixed bug with directories for cook on the fly clients not having cached files cleaned up. The server needs to convert the directories to client space as clients can have different root paths.
2015-05-13 17:09:06 -04:00
NetworkFileServerConnection.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
NetworkFileServerHttp.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
NetworkFileServerHttp.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
NetworkFileSystemModule.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
NetworkFileSystemPrivatePCH.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00