Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/CoreUObject.Build.cs
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

20 lines
450 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CoreUObject : ModuleRules
{
public CoreUObject(TargetInfo Target)
{
SharedPCHHeaderFile = "Runtime/CoreUObject/Public/CoreUObject.h";
PrivateIncludePaths.Add("Runtime/CoreUObject/Private");
PrivateIncludePathModuleNames.Add("TargetPlatform");
PublicDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("Projects");
}
}