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98aaa2b87f1c4e71c08540a4723a81045c816912
UnrealEngineUWP/Engine/Source/Developer/iOS/IOSTargetPlatform/Private
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Peter Sauerbrei c09fb9dafb disable SSH in a binary build, by not allowing compiling for iOS
UE-15080
#ios

[CL 2539720 by Peter Sauerbrei in Main branch]
2015-05-06 15:23:45 -04:00
..
Mac
Fix shadowed variables
2015-03-06 15:13:38 -05:00
Windows
Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
2015-03-02 15:51:37 -05:00
IOSDeviceHelper.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
IOSTargetDevice.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
IOSTargetDevice.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
IOSTargetPlatform.cpp
disable SSH in a binary build, by not allowing compiling for iOS
2015-05-06 15:23:45 -04:00
IOSTargetPlatform.h
fixed issue with not being able to tell if a content-based project needs to be built as code within the editor
2015-05-01 14:00:34 -04:00
IOSTargetPlatformModule.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
IOSTargetPlatformPrivatePCH.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
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