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UnrealEngineUWP
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98aaa2b87f1c4e71c08540a4723a81045c816912
UnrealEngineUWP
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Engine
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ShaderFormatOpenGL
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Marc Audy
1a12e9cffe
Add a matching PRAGMA_ENABLE_SHADOW_VARIABLE_WARNINGS for PRAGMA_DISABLE_SHADOW_VARIABLE_WARNINGS instead of using basic PRAGMA_POP
...
[CL 2548029 by Marc Audy in Main branch]
2015-05-12 17:41:47 -04:00
..
GlslBackend.cpp
Add a matching PRAGMA_ENABLE_SHADOW_VARIABLE_WARNINGS for PRAGMA_DISABLE_SHADOW_VARIABLE_WARNINGS instead of using basic PRAGMA_POP
2015-05-12 17:41:47 -04:00
GlslBackend.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
OpenGLShaderCompiler.cpp
UE4 - Mobile Preview for feature level ES3.1/Metal (experimental)
2015-04-13 18:00:32 -04:00
ShaderFormatOpenGL.cpp
Workaround for odd compile problems seen on SGX540.
2015-05-01 10:48:11 -04:00
ShaderFormatOpenGL.h
UE4 - Mobile Preview for feature level ES3.1/Metal (experimental)
2015-04-13 18:00:32 -04:00