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UnrealEngineUWP
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98aaa2b87f1c4e71c08540a4723a81045c816912
UnrealEngineUWP
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Engine
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ShaderCompilerCommon
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Dan Oconnor
ef0a21289e
PVS-Studio detected that if (BufferIndex != FRHIResourceTableEntry::GetEndOfStreamToken()) will always return true because BufferIndex is 16bit and GetEndOfStreamToken returns a 32bit constant that is out of range of a 16bit integer.
...
#codereview Rolando.Caloca [CL 2507336 by Dan Oconnor in Main branch]
2015-04-09 17:01:04 -04:00
..
Private
PVS-Studio detected that if (BufferIndex != FRHIResourceTableEntry::GetEndOfStreamToken()) will always return true because BufferIndex is 16bit and GetEndOfStreamToken returns a 32bit constant that is out of range of a 16bit integer.
2015-04-09 17:01:04 -04:00
Public
UE4 - hlslcc - Cleanup parser state & change hlslcc entry point to be a class in prep for moving to the Engine (missing Linux libraries)
2015-03-06 13:09:36 -05:00
ShaderCompilerCommon.Build.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00