Files
UnrealEngineUWP/Engine/Source/Developer/ProfilerClient/ProfilerClient.Build.cs
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

35 lines
584 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ProfilerClient : ModuleRules
{
public ProfilerClient(TargetInfo Target)
{
PublicIncludePathModuleNames.Add("ProfilerService");
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"ProfilerMessages",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Messaging",
"SessionServices",
}
);
}
}
}