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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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98aaa2b87f1c4e71c08540a4723a81045c816912
UnrealEngineUWP/Engine/Source/Developer/MeshUtilities
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Martin Wilson f067748902 Make sure ActiveBoneIndices is sorted on root lod when importing skeletal meshes
[CL 2548899 by Martin Wilson in Main branch]
2015-05-13 10:09:06 -04:00
..
Private
Make sure ActiveBoneIndices is sorted on root lod when importing skeletal meshes
2015-05-13 10:09:06 -04:00
Public
Material flattening functionality moved to a new module MaterialUtilities
2015-04-29 22:39:01 -04:00
MeshUtilities.Build.cs
Material flattening functionality moved to a new module MaterialUtilities
2015-04-29 22:39:01 -04:00
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