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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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986e047e292670ffb66bbc4df82eec5481af3532
UnrealEngineUWP/Engine/Source/Developer/TextureCompressor
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dan thompson 278d3b0ce3 Type safety set to off to fix build issue as I missed some stuff.
#rb none
#preflight none

[CL 25514931 by dan thompson in ue5-main branch]
2023-05-17 15:58:28 -04:00
..
Private
Typecast warning fixups
2023-05-17 15:57:20 -04:00
Public
Plumb the mip layout down to the child texture ddc key versions as certain child formats need to know mip dimensions in order to know if aspects of the build affect the textures, as well as note in the extended data whether the texture tiling is sensitive to LODBias so that textures that change layouts as a result of that are independent in the ddc.
2023-03-27 16:39:53 -04:00
TextureCompressor.Build.cs
Type safety set to off to fix build issue as I missed some stuff.
2023-05-17 15:58:28 -04:00
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