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985a9af2724f2ef33cf5bfb258ca5d8f09dffad0
UnrealEngineUWP/Engine
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michael noland 985a9af272 CommonUI: Slight optimization to input autodetection to avoid doing it when the most recently seen FInputDeviceScope IDs haven't changed
#ROBOMERGE-SOURCE: CL 16716961 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16716963 by michael noland in ue5-release-engine-test branch]
2021-06-18 01:02:24 -04:00
..
Binaries
Branch snapshot for CL 16549112
2021-06-03 18:23:24 +00:00
Build
Localization Automation using CL 16712016
2021-06-18 01:00:53 -04:00
Config
Matinee: Misc cleanup (code comment changes, etc.)
2021-06-17 14:57:48 -04:00
Documentation
Documentation for build tools
2021-06-15 20:55:32 -04:00
Extras
Rename LinuxAArch64 to LinuxArm64
2021-06-14 13:40:06 -04:00
Plugins
CommonUI: Slight optimization to input autodetection to avoid doing it when the most recently seen FInputDeviceScope IDs haven't changed
2021-06-18 01:02:24 -04:00
Programs
Fix issues with the TObjectPtr upgrade toolchain in preparation of another pass to make ShooterGame compliant and enforce the use of TObjectPtr for all member properties.
2021-06-10 10:20:49 -04:00
Shaders
Fix minor int vs uint shader warning
2021-06-17 21:46:45 -04:00
Source
PlatformSettings - Adding a common utility function for getting the platform inis that are applicable to the running project.
2021-06-17 21:07:16 -04:00
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