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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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97766341ea4ee32976512c7fc0596c2f93379814
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule
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stephen holmes 97766341ea Refactored FSructView and FConstStructView as per recent meetings. Both are now const correct in the same way TArrayView and TArrayConstView are (ie const FStructView and const FConstStructView) the view can not point at another view.
Also removed the Mutable named functions and replaced with the constness being part of the template.

#preflight 63ea4fbaec50523134d85665

[CL 24197313 by stephen holmes in ue5-main branch]
2023-02-13 20:06:02 -05:00
..
Private
Refactored FSructView and FConstStructView as per recent meetings. Both are now const correct in the same way TArrayView and TArrayConstView are (ie const FStructView and const FConstStructView) the view can not point at another view.
2023-02-13 20:06:02 -05:00
Public
StateTree: Allow class cache to discover derived native types.
2023-02-13 04:19:59 -05:00
StateTreeEditorModule.Build.cs
Converted AI related Asset actions to AssetDefinitions (StateTree, BehaviorTree, Blackboard, EnvironmentQuery)
2023-02-03 20:52:46 -05:00
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