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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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976034aedeba34cea68196993a48a6576f78a449
UnrealEngineUWP/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private
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Daniel Lamb 715846941d Stopped tick cook on the side from waiting on save package for async cooked items to cache.
Now editor will tick at a decent frame rate while building shaders / caching textures.
#codereview Josh.Adams, Daniel.Wright, Matthew.Griffin

[CL 2318857 by Daniel Lamb in Main branch]
2014-10-03 14:56:20 -04:00
..
HTML5TargetDevice.cpp
Editor: Coding-standards fixes (TypeName [*|&] VariableName -> TypeName[*|&] VariableName)
2014-10-01 14:45:23 -04:00
HTML5TargetDevice.h
Editor: Coding-standards fixes (TypeName [*|&] VariableName -> TypeName[*|&] VariableName)
2014-10-01 14:45:23 -04:00
HTML5TargetPlatform.cpp
Stopped tick cook on the side from waiting on save package for async cooked items to cache.
2014-10-03 14:56:20 -04:00
HTML5TargetPlatform.h
Stopped tick cook on the side from waiting on save package for async cooked items to cache.
2014-10-03 14:56:20 -04:00
HTML5TargetPlatformClasses.cpp
Merging UE4-Pretest @ 2042161 to UE4
2014-04-23 20:18:55 -04:00
HTML5TargetPlatformModule.cpp
make it so the HTML5 platform returns null if the SDK is not installed
2014-06-20 12:07:15 -04:00
HTML5TargetPlatformPrivatePCH.h
Added PlatformInfo to DesktopPlatform and improved the editors Supported Platform UI
2014-06-05 12:13:44 -04:00
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