Files
UnrealEngineUWP/Engine/Source/Developer/NaniteUtilities/NaniteUtilities.Build.cs
brian karis e8ba09aaee Adaptive tessellator
Added NaniteUtilities module to share useful code

#rb graham.wihlidal
[FYI] rune.stubbe
#preflight 62bf30add94b57687c825cde

#ROBOMERGE-AUTHOR: brian.karis
#ROBOMERGE-SOURCE: CL 20919354 via CL 20919358 via CL 20919375
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)

[CL 20920993 by brian karis in ue5-main branch]
2022-07-01 16:39:03 -04:00

18 lines
293 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class NaniteUtilities : ModuleRules
{
public NaniteUtilities(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Engine",
}
);
}
}