Files
UnrealEngineUWP/Engine/Source/Runtime/AVIWriter/AVIWriter.Build.cs
Chris Gagnon 1dd3e0189f Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4730305 by Chris Gagnon in Dev-Editor branch]
2019-01-15 18:47:22 -05:00

37 lines
803 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AVIWriter : ModuleRules
{
public AVIWriter(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.AddRange(
new string[] {
"Runtime/AVIWriter/Private",
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
if ((Target.Platform == UnrealTargetPlatform.Win64) ||
(Target.Platform == UnrealTargetPlatform.Win32))
{
if (Target.bBuildDeveloperTools)
{
AddEngineThirdPartyPrivateStaticDependencies(Target, "DirectShow");
}
}
else if (Target.Platform == UnrealTargetPlatform.Mac)
{
PublicFrameworks.AddRange(new string[] { "AVFoundation", "CoreVideo", "CoreMedia" });
}
}
}
}