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UnrealEngineUWP
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UnrealEngineUWP
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UnrealBuildTool
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Ethan Geller
5f0462a681
#jira UE-79419 Fix for warning when compiling for Lumin with the -allmodules flag: add GoogleOboe to Extra Modules for lumin compile when compiling with -allmodules.
...
#rb none #fyi joe.conley, jeff.fisher [CL 8560390 by Ethan Geller in Main branch]
2019-09-06 17:15:25 -04:00
..
Android
Allow optional for alternative login id determination
2019-08-29 19:59:52 -04:00
HoloLens
Add warning when referencing a module without a fully qualifed path, doing so will break the incremental building of it.
2019-08-09 03:47:21 -04:00
HTML5
HTML5 Mac shipping linker error fix
2019-08-17 22:43:33 -04:00
IOS
Re-adding GLES_SILENCE_DEPRECATION and removing IOS GLES version check to solve binary build issues
2019-09-04 15:57:58 -04:00
Linux
Copying //UE4/Dev-Online to Dev-Main (//UE4/Dev-Main)
2019-08-26 18:35:22 -04:00
Lumin
#jira UE-79419 Fix for warning when compiling for Lumin with the -allmodules flag: add GoogleOboe to Extra Modules for lumin compile when compiling with -allmodules.
2019-09-06 17:15:25 -04:00
Mac
Copying //UE4/Dev-Online to Dev-Main (//UE4/Dev-Main)
2019-08-26 18:35:22 -04:00
TVOS
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
2019-06-02 14:48:55 -04:00
Windows
UBT: Prevent creation of a UE4Editor target for validating the shared build environment from modifying environment variables for the main process. This causes the exported XGE scripts to have the wrong environment variables, and a separate environment to be created. When multiple targets have overlapping artifacts, this results in illegal cross-environment action references.
2019-08-23 11:19:33 -04:00