Files
UnrealEngineUWP/Engine/Source/Editor/PinnedCommandList/Private/PinnedCommandListModule.cpp
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

17 lines
466 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "IPinnedCommandListModule.h"
#include "SPinnedCommandList.h"
#include "Modules/ModuleManager.h"
class FPinnedCommandListModule : public IPinnedCommandListModule
{
public:
virtual TSharedRef<IPinnedCommandList> CreatePinnedCommandList(const FName& InContextName) override
{
return SNew(SPinnedCommandList, InContextName);
}
};
IMPLEMENT_MODULE(FPinnedCommandListModule, PinnedCommandList)