This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
9723958dae804eeea1bd5bb36c40bfa0bf77e197
UnrealEngineUWP
/
Engine
/
Source
/
Developer
/
MeshBuilder
History
Max Chen
61603c83e4
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) at CL#8390086
...
#rb none [CL 8393238 by Max Chen in Dev-Editor branch]
2019-09-01 02:03:35 -04:00
..
Private
Add an option to allow compute normals to use weight by area and angle.
2019-08-28 15:15:21 -04:00
Public
…
MeshBuilder.Build.cs
Updated module build configurations to follow our updated guidelines on using a library, you should always specify the full path to the library if you know it (in PublicAdditionalLibraries). This allows UBT to do up to date checking of the module and is faster.
2019-08-09 03:48:12 -04:00