Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CookTask.cs
andrew davidson 96da376167 LWC: Large World Coordinates toggle defaults to ON.
Frosty and Fortnite default to OFF.

Preflight validation runs: 611aa00f3a81b00001d2998f, 611ad177aabad10001ca6a74, 611ad5773a81b00001d9947c, 611b8a2876f1fd00010eac6d

#rb ryan.durand
#jira UE-121664
#preflight 611b72d3aabad10001e5e3c3

#ROBOMERGE-SOURCE: CL 17203923 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17203933 by andrew davidson in ue5-release-engine-test branch]
2021-08-17 15:33:22 -04:00

172 lines
5.5 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using AutomationTool;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
using EpicGames.Core;
using UnrealBuildTool;
namespace BuildGraph.Tasks
{
/// <summary>
/// Parameters for a task that runs the cooker
/// </summary>
public class CookTaskParameters
{
/// <summary>
/// Project file to be cooked.
/// </summary>
[TaskParameter]
public string Project;
/// <summary>
/// The cook platform to target (for example, Windows).
/// </summary>
[TaskParameter]
public string Platform;
/// <summary>
/// List of maps to be cooked, separated by '+' characters.
/// </summary>
[TaskParameter(Optional = true)]
public string Maps;
/// <summary>
/// Additional arguments to be passed to the cooker.
/// </summary>
[TaskParameter(Optional = true)]
public bool Versioned = false;
/// <summary>
/// Additional arguments to be passed to the cooker.
/// </summary>
[TaskParameter(Optional = true)]
public string Arguments = "";
/// <summary>
/// Optional path to what editor executable to run for cooking.
/// </summary>
[TaskParameter(Optional = true)]
public string EditorExe = "";
/// <summary>
/// Tag to be applied to build products of this task.
/// </summary>
[TaskParameter(Optional = true, ValidationType = TaskParameterValidationType.TagList)]
public string Tag;
}
/// <summary>
/// Cook a selection of maps for a certain platform
/// </summary>
[TaskElement("Cook", typeof(CookTaskParameters))]
public class CookTask : CustomTask
{
/// <summary>
/// Parameters for the task
/// </summary>
CookTaskParameters Parameters;
/// <summary>
/// Constructor.
/// </summary>
/// <param name="InParameters">Parameters for this task</param>
public CookTask(CookTaskParameters InParameters)
{
Parameters = InParameters;
}
/// <summary>
/// Execute the task.
/// </summary>
/// <param name="Job">Information about the current job</param>
/// <param name="BuildProducts">Set of build products produced by this node.</param>
/// <param name="TagNameToFileSet">Mapping from tag names to the set of files they include</param>
public override void Execute(JobContext Job, HashSet<FileReference> BuildProducts, Dictionary<string, HashSet<FileReference>> TagNameToFileSet)
{
// Figure out the project that this target belongs to
FileReference ProjectFile = null;
if(Parameters.Project != null)
{
ProjectFile = new FileReference(Parameters.Project);
if(!FileReference.Exists(ProjectFile))
{
throw new AutomationException("Missing project file - {0}", ProjectFile.FullName);
}
}
// Execute the cooker
using(TelemetryStopwatch CookStopwatch = new TelemetryStopwatch("Cook.{0}.{1}", (ProjectFile == null)? "UE4" : ProjectFile.GetFileNameWithoutExtension(), Parameters.Platform))
{
string[] Maps = (Parameters.Maps == null)? null : Parameters.Maps.Split(new char[]{ '+' });
string Arguments = (Parameters.Versioned ? "" : "-Unversioned ") + "-LogCmds=\"LogSavePackage Warning\" " + Parameters.Arguments;
string EditorExe = (string.IsNullOrWhiteSpace(Parameters.EditorExe) ? "UnrealEditor-Cmd.exe" : Parameters.EditorExe);
CommandUtils.CookCommandlet(ProjectFile, EditorExe, Maps, null, null, null, Parameters.Platform, Arguments);
}
// Find all the cooked files
List<FileReference> CookedFiles = new List<FileReference>();
foreach(string Platform in Parameters.Platform.Split('+'))
{
DirectoryReference PlatformCookedDirectory = DirectoryReference.Combine(ProjectFile.Directory, "Saved", "Cooked", Platform);
if(!DirectoryReference.Exists(PlatformCookedDirectory))
{
throw new AutomationException("Cook output directory not found ({0})", PlatformCookedDirectory.FullName);
}
List<FileReference> PlatformCookedFiles = DirectoryReference.EnumerateFiles(PlatformCookedDirectory, "*", System.IO.SearchOption.AllDirectories).ToList();
if(PlatformCookedFiles.Count == 0)
{
throw new AutomationException("Cooking did not produce any files in {0}", PlatformCookedDirectory.FullName);
}
CookedFiles.AddRange(PlatformCookedFiles);
DirectoryReference PackagingFilesDirectory = DirectoryReference.Combine(ProjectFile.Directory, "Saved", "TmpPackaging", Platform);
if (DirectoryReference.Exists(PackagingFilesDirectory))
{
List<FileReference> PackagingFiles = DirectoryReference.EnumerateFiles(PackagingFilesDirectory, "*", System.IO.SearchOption.AllDirectories).ToList();
CookedFiles.AddRange(PackagingFiles);
}
}
// Apply the optional tag to the build products
foreach(string TagName in FindTagNamesFromList(Parameters.Tag))
{
FindOrAddTagSet(TagNameToFileSet, TagName).UnionWith(CookedFiles);
}
// Add them to the set of build products
BuildProducts.UnionWith(CookedFiles);
}
/// <summary>
/// Output this task out to an XML writer.
/// </summary>
public override void Write(XmlWriter Writer)
{
Write(Writer, Parameters);
}
/// <summary>
/// Find all the tags which are used as inputs to this task
/// </summary>
/// <returns>The tag names which are read by this task</returns>
public override IEnumerable<string> FindConsumedTagNames()
{
yield break;
}
/// <summary>
/// Find all the tags which are modified by this task
/// </summary>
/// <returns>The tag names which are modified by this task</returns>
public override IEnumerable<string> FindProducedTagNames()
{
return FindTagNamesFromList(Parameters.Tag);
}
}
}