Files
UnrealEngineUWP/Engine/Source/Programs/PixelStreaming/SessionMonitor/src/SessionMonitorPCH.h
Ryan Durand 9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00

44 lines
821 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "targetver.h"
#include <stdio.h>
#include <tchar.h>
#include <assert.h>
#include <string>
#include <cstdarg>
#include <cctype>
#include <mutex>
#include <vector>
#include <algorithm>
#include <locale>
#include <queue>
#include <atomic>
#include <fstream>
#include <conio.h>
#include <functional>
#include <strsafe.h>
#define WIN32_LEAN_AND_MEAN
#define NOMINMAX
#include <Windows.h>
#include <shlwapi.h>
//
// cpprestsdk
//
#include "cpprest/json.h"
#include "cpprest/http_listener.h"
#include "cpprest/uri.h"
#include "cpprest/asyncrt_utils.h"
#include "cpprest/json.h"
#include "cpprest/filestream.h"
#include "cpprest/containerstream.h"
#include "cpprest/producerconsumerstream.h"
#pragma warning(disable:4996)
#include "boost/asio.hpp"