Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
95bb09fc662c19fa030850dad614060aedabdbe0
UnrealEngineUWP/Engine/Source/Runtime/TextureUtilitiesCommon
History
Alexis Matte a31431b416 The texture normal map identification is done after the factory pass before the postedit change, this allow to not have to build the texture twice if we detect its a normal maps
#jira UE-172062
#rb julien.stjean , benoit.deschenes
#rnx
#preflight 63972a330056adf256164e56

[CL 23476981 by Alexis Matte in ue5-main branch]
2022-12-12 08:24:56 -05:00
..
Private
The texture normal map identification is done after the factory pass before the postedit change, this allow to not have to build the texture twice if we detect its a normal maps
2022-12-12 08:24:56 -05:00
Public
…
TextureUtilitiesCommon.build.cs
…
Powered by Gitea Page: 1099ms Template: 19ms
English
English
Licenses API