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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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95bb09fc662c19fa030850dad614060aedabdbe0
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/ToolChain
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jack porter 19d6d6e681 Fix UBT compile warning due to name change from UnrealBuildTool->Unreal caused by merging in CL23535789
#jira UE-161017
#preflight none
#p4v-cherrypick 23536038

[CL 23536469 by jack porter in ue5-main branch]
2022-12-16 04:34:21 -05:00
..
AppleToolChain.cs
- Allow for a platform to compile for multiple architectures, and have the high-level compile separately, and then link not separately (this means we can't use the one-target-per-architecture stuff that is already present)
2022-11-30 13:38:45 -05:00
ClangToolChain.cs
UnrealBuildTool: Suppress -Wdeprecated-anon-enum-enum-conversion clang warnings when compiling with c++20
2022-12-15 17:08:28 -05:00
ISPCToolChain.cs
Fix iOS compile failure when ISPC is enabled
2022-12-09 09:12:18 -05:00
RemoteMac.cs
Fix UBT compile warning due to name change from UnrealBuildTool->Unreal caused by merging in CL23535789
2022-12-16 04:34:21 -05:00
UEToolChain.cs
- Added GetProjectArchitectures, which UBT will use to determine the architecture to build with when -architecture is not specified (UEBuildMac is now using it to control architectures for programs/projects)
2022-12-05 14:57:26 -05:00
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