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* Track namespaces for symbols * Re-emit namespace scopes * Conservatively include symbols from all namespaces in minified code (as if they were all global) * Additional parsing work will be required to more accurately track used symbols based on active namespaces (i.e. handle `using` keyword, etc.) * Added RemoveDeadCode() overload that takes an explicit list of required symbols instead of just an entry point name #rb dan.elksnitis #preflight 6398be5e35203bc7aa7f9b47 [CL 23494729 by Yuriy ODonnell in ue5-main branch]