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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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95bb09fc662c19fa030850dad614060aedabdbe0
UnrealEngineUWP/Engine/Plugins/EnhancedInput/Source
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ben hoffman cf50f73fc7 Initalize player mappable configs ConfigName property to the Asset Name by default instead of leaving it as None
#jira UE-170086
#rb nate.strohmyer
#rnx
#pf skip

[CL 23600853 by ben hoffman in ue5-main branch]
2023-01-06 14:00:23 -05:00
..
EnhancedInput
Initalize player mappable configs ConfigName property to the Asset Name by default instead of leaving it as None
2023-01-06 14:00:23 -05:00
InputBlueprintNodes
PR #9845: EnhancedInput : K2Node_EnhancedInputAction fix for UInputAction child classes (Contributed by smichel125)
2022-11-29 22:23:36 -05:00
InputEditor
Moved some of the logic from GatherClassDetailsCDOs to CustomizeDetails so the expensive operations that could be shared were done once.
2022-11-29 15:52:36 -05:00
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