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[FYI] Patrick.Boutot Original CL Desc ----------------------------------------------------------------- MVVM: Remove the specialized viewmodel editor and use the Blueprint base editor instead. #jira UE-182297 #preflight 64381b51df20983c41604681 [CL 25035582 by bob tellez in ue5-main branch]
39 lines
752 B
C#
39 lines
752 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.IO;
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using System.Collections.Generic;
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using UnrealBuildTool;
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public class ModelViewViewModelBlueprint : ModuleRules
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{
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public ModelViewViewModelBlueprint(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"DeveloperSettings",
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"Engine",
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"FieldNotification",
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"ModelViewViewModel",
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});
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"BlueprintGraph",
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"KismetCompiler",
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"PropertyEditor",
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"PropertyPath",
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"SlateCore",
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"Slate",
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"UMG",
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"UMGEditor",
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"UnrealEd",
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});
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PublicDefinitions.Add("UE_MVVM_WITH_VIEWMODEL_EDITOR=0");
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}
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}
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