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UnrealEngineUWP
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UnrealEngineUWP
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Gil Gribb
ac7c2bbf42
UE4 - use a local bound shader state for long GPU task for RHI thread compatibility
...
[CL 2300806 by Gil Gribb in Main branch]
2014-09-17 07:40:19 -04:00
..
D3D11RHI
UE4 - use a local bound shader state for long GPU task for RHI thread compatibility
2014-09-17 07:40:19 -04:00
XAudio2
#ttp 334858 Android : Support ADPCM
2014-08-18 09:13:38 -04:00