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94df393c70cef45ecd4e415fb7e7a8aee03d0eaf
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool
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Maciej Mroz f55429024e CPF_EditInline flag removed (replaced by metadata).
CPF_PersistentInstance  flag added.

#codereview Robert.Manuszewski, Nick.Whiting, James.Golding

[CL 2308211 by Maciej Mroz in Main branch]
2014-09-24 09:09:32 -04:00
..
Private
CPF_EditInline flag removed (replaced by metadata).
2014-09-24 09:09:32 -04:00
Public
Move hot reload functionality from Core into the HotReload module. Precursor to removing assumptions about IS_MONOLITHIC and supporting hybrid monolithic configurations.
2014-09-05 12:46:22 -04:00
Resources
enum class support for UENUMs. Currently only supports enum classes of underlying type uint8, because the property system needs to be updated to handle more than that.
2014-08-12 08:51:25 -04:00
UnrealHeaderTool.Build.cs
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
UnrealHeaderTool.Target.cs
Linux: do not compile UHT monolithically anymore.
2014-07-31 15:44:39 -04:00
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