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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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94d57fa90157de5c7afd94e0928e313ee4e6f449
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Xcode
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Josh Adams d80d08dc9e - Cleaned up Xcconfig file creation/writing (needed for re-using when using a Template project, which is coming up)
- Deleted remnants of Extension code
#rb self
#preflight skip

[CL 21274809 by Josh Adams in ue5-main branch]
2022-08-08 16:21:20 -04:00
..
XcodeFrameworkWrapperProject.cs
UBT: Use ILogger throughout UBT, rather than legacy EpicGames.Core.Log methods. All output going forwards should use structured logging rather than String.Format style logging.
2022-05-25 19:55:37 -04:00
XcodeProject.cs
- Cleaned up Xcconfig file creation/writing (needed for re-using when using a Template project, which is coming up)
2022-08-08 16:21:20 -04:00
XcodeProjectFileGenerator.cs
- Rewrote the XcodeProjectFile class to not be spagetti of string maniuplation and guid passing [still requires opt-in via -xcconfig option to GenerateProjectFiles]
2022-08-08 11:11:04 -04:00
XcodeProjectLegacy.cs
- Moved everything over to .xcconfig files, with the exception of Extensions (a little-used IOS feature). It's possible, just not done yet, and is currently removed and will throw an exception
2022-07-19 13:24:38 -04:00
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