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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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941400d010eb7b4d2e2f111aeadb4bc403720c21
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private
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stefan boberg 285a908f86 Copying //UE4/Dev-Core to Dev-Main (//UE4/Dev-Main)
#rb none

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: stefan.boberg
#ROBOMERGE-SOURCE: CL 6815521 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v365-6733468)

[CL 6821265 by stefan boberg in Dev-Build branch]
2019-06-03 19:09:16 -04:00
..
External
Copying //UE4/Dev-Core to Dev-Main (//UE4/Dev-Main)
2019-06-03 19:09:16 -04:00
LiveCodingLog.cpp
…
LiveCodingLog.h
…
LiveCodingModule.cpp
Live Coding: Fix several issues related to using launch on / packaged builds with Live Coding.
2019-05-23 20:41:59 -04:00
LiveCodingModule.h
Live Coding: Fix several issues related to using launch on / packaged builds with Live Coding.
2019-05-23 20:41:59 -04:00
LiveCodingSettings.cpp
LiveCoding: Add support for lazy loading modules. This lets us enable live coding for the entire engine without a large startup penalty. Project modules are still preloaded by default.
2019-03-19 14:39:34 -04:00
LiveCodingSettings.h
LiveCoding: Add support for lazy loading modules. This lets us enable live coding for the entire engine without a large startup penalty. Project modules are still preloaded by default.
2019-03-19 14:39:34 -04:00
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