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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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93e035bac4e8741c57e2d0d853ff2843190dd772
UnrealEngineUWP/Engine/Source/Developer/Windows
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Tim Smith 39b145baa5 Starting with VS2019 16.10, we are getting multiple _valmd symbols in the object files. Changing to not generate any warnings about symbols in COMDATs.
#rb trivial
#rnx

[CL 16621980 by Tim Smith in ue5-main branch]
2021-06-10 08:48:47 -04:00
..
LiveCoding
Fixed global delegate functions to support changes when doing live coding.
2021-06-09 11:42:43 -04:00
LiveCodingServer
Starting with VS2019 16.10, we are getting multiple _valmd symbols in the object files. Changing to not generate any warnings about symbols in COMDATs.
2021-06-10 08:48:47 -04:00
ShaderFormatD3D
Dump preprocessed shader source in log on D3DCompile exception.
2021-06-01 14:24:07 -04:00
WindowsPlatformEditor
…
WindowsTargetPlatform
Undo the refactor to allow Windows-based Platform extensions to specialize GenericWindowsTargetPlatform (CL 16329569).
2021-05-19 05:56:48 -04:00
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