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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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93bca8b59d59215aedd43ef8b4e05ab64d7b851b
UnrealEngineUWP/Engine/Source/Developer/TargetPlatform/Public/Interfaces
History
Ori Cohen 167a797ef8 Add runtime physx cooking
[CL 2291345 by Ori Cohen in Main branch]
2014-09-09 16:30:29 -04:00
..
IAudioFormat.h
Added Structs to store streamed audio chunks for runtime streaming or in DDC.
2014-06-09 11:13:16 -04:00
IAudioFormatModule.h
TargetPlatform: Documentation and formatting clean up pass
2014-06-05 01:23:47 -04:00
IShaderFormat.h
TargetPlatform: Documentation and formatting clean up pass
2014-06-05 01:23:47 -04:00
IShaderFormatModule.h
TargetPlatform: Documentation and formatting clean up pass
2014-06-05 01:23:47 -04:00
ITargetDevice.h
TargetPlatform: Documentation and formatting clean up pass
2014-06-05 01:23:47 -04:00
ITargetPlatform.h
Target Platform API added to provide more information about variants and variant support.
2014-09-09 12:20:43 -04:00
ITargetPlatformManagerModule.h
TargetPlatform: Documentation and formatting clean up pass
2014-06-05 01:23:47 -04:00
ITargetPlatformModule.h
TargetPlatform: Documentation and formatting clean up pass
2014-06-05 01:23:47 -04:00
ITextureFormat.h
TargetPlatform: Documentation and formatting clean up pass
2014-06-05 01:23:47 -04:00
ITextureFormatModule.h
TargetPlatform: Documentation and formatting clean up pass
2014-06-05 01:23:47 -04:00
TargetDeviceId.h
TargetPlatform: Documentation and formatting clean up pass
2014-06-05 01:23:47 -04:00
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