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#rnx #preflight 626feb8f264f78f46f775c92 [CL 20008771 by Yoan StAmant in ue5-main branch]
47 lines
974 B
C#
47 lines
974 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class SmartObjectsModule : ModuleRules
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{
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public SmartObjectsModule(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicIncludePaths.AddRange(
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new string[] {
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}
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);
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"DeveloperSettings",
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"Engine",
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"AIModule",
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"GameplayTags",
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"GameplayAbilities",
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"MassEntity",
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"RHI",
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"StructUtils"
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"RenderCore"
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}
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);
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if (Target.bBuildDeveloperTools || (Target.Configuration != UnrealTargetConfiguration.Shipping && Target.Configuration != UnrealTargetConfiguration.Test))
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{
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PrivateDependencyModuleNames.Add("GameplayDebugger");
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PublicDefinitions.Add("WITH_GAMEPLAY_DEBUGGER=1");
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}
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else
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{
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PublicDefinitions.Add("WITH_GAMEPLAY_DEBUGGER=0");
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}
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}
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}
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}
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