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UnrealEngineUWP/Engine/Source/Developer/Localization/Public/PortableObjectPipeline.h
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

36 lines
2.2 KiB
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "PortableObjectPipeline.generated.h"
class FLocTextHelper;
UENUM()
enum class ELocalizedTextCollapseMode : uint8
{
/** Collapse texts with the same text identity (namespace + key) and source text (default 4.15+ behavior). */
IdenticalTextIdAndSource UMETA(DisplayName = "Identical Text Identity (Namespace + Key) and Source Text"),
/** Collapse texts with the same package ID, text identity (namespace + key), and source text (deprecated 4.14 behavior, removed in 4.17). */
IdenticalPackageIdTextIdAndSource UMETA(DisplayName = "Identical Package ID, Text Identity (Namespace + Key) and Source Text", Hidden),
/** Collapse texts with the same namespace and source text (legacy pre-4.14 behavior). */
IdenticalNamespaceAndSource UMETA(DisplayName = "Identical Namespace and Source Text"),
};
namespace PortableObjectPipeline
{
/** Update the given LocTextHelper with the translation data imported from the PO file for the given culture */
LOCALIZATION_API bool Import(FLocTextHelper& InLocTextHelper, const FString& InCulture, const FString& InPOFilePath, const ELocalizedTextCollapseMode InTextCollapseMode);
/** Update the given LocTextHelper with the translation data imported from the PO file for all cultures */
LOCALIZATION_API bool ImportAll(FLocTextHelper& InLocTextHelper, const FString& InPOCultureRootPath, const FString& InPOFilename, const ELocalizedTextCollapseMode InTextCollapseMode, const bool bUseCultureDirectory);
/** Use the given LocTextHelper to generate a new PO file using the translation data for the given culture */
LOCALIZATION_API bool Export(FLocTextHelper& InLocTextHelper, const FString& InCulture, const FString& InPOFilePath, const ELocalizedTextCollapseMode InTextCollapseMode, const bool bShouldPersistComments);
/** Use the given LocTextHelper to generate a new PO file using the translation data for all cultures */
LOCALIZATION_API bool ExportAll(FLocTextHelper& InLocTextHelper, const FString& InPOCultureRootPath, const FString& InPOFilename, const ELocalizedTextCollapseMode InTextCollapseMode, const bool bShouldPersistComments, const bool bUseCultureDirectory);
}