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27 lines
552 B
C++
27 lines
552 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "PlatformFeatures.h"
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#include "WindowsPlatformFeaturesCommon.h"
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class FWindowsPlatformFeaturesModule : public IPlatformFeaturesModule
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{
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public:
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/** Creates a new instance of the audio device implemented by the module. */
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FWindowsPlatformFeaturesModule();
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virtual IVideoRecordingSystem* GetVideoRecordingSystem() override;
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private:
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/**
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* Load global/generic modules, and perform any initialization
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*/
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bool StartupModules();
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};
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