Files
UnrealEngineUWP/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidJavaWebBrowser.h
Josh Adams d0bf843c9c - Merging Dev-Kairos/Engine/... to Main/Engine/...
- Brings over the necessary engine changes for embedding UE4 mobile as a dylib/so in native mobile app
- Various changes for facial animation, screen recording, others
- ARKit and ARCore plugins were removed, as deemed "not ready"
#rb many people


#ROBOMERGE-OWNER: josh.adams
#ROBOMERGE-AUTHOR: josh.adams
#ROBOMERGE-SOURCE: CL 5201138 via CL 5203024

[CL 5226277 by Josh Adams in Main branch]
2019-02-27 11:57:17 -05:00

90 lines
2.4 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#if USE_ANDROID_JNI
#include "Android/AndroidPlatform.h"
#include "Android/AndroidJava.h"
#include "RHI.h"
#include "RHIResources.h"
// Wrapper for com/epicgames/ue4/CameraPlayer*.java.
class FJavaAndroidWebBrowser : public FJavaClassObject
{
public:
FJavaAndroidWebBrowser(bool swizzlePixels, bool vulkanRenderer, int32 width, int32 height, jlong widgetPtr, bool bEnableRemoteDebugging, bool bUseTransparency);
virtual ~FJavaAndroidWebBrowser();
void Release();
bool GetVideoLastFrameData(void* & outPixels, int64 & outCount, bool *bRegionChanged);
bool GetVideoLastFrame(int32 destTexture);
bool DidResolutionChange();
bool UpdateVideoFrame(int32 ExternalTextureId, bool *bRegionChanged);
void ExecuteJavascript(const FString& Script);
void LoadURL(const FString& NewURL);
void LoadString(const FString& Contents, const FString& BaseUrl);
void StopLoad();
void Reload();
void Close();
void GoBack();
void GoForward();
void SetAndroid3DBrowser(bool InIsAndroid3DBrowser);
void SetVisibility(bool InIsVisible);
void Update(const int posX, const int posY, const int sizeX, const int sizeY);
private:
static FName GetClassName();
FJavaClassMethod ReleaseMethod;
FJavaClassMethod GetVideoLastFrameDataMethod;
FJavaClassMethod GetVideoLastFrameMethod;
FJavaClassMethod DidResolutionChangeMethod;
FJavaClassMethod UpdateVideoFrameMethod;
FJavaClassMethod UpdateMethod;
FJavaClassMethod ExecuteJavascriptMethod;
FJavaClassMethod LoadURLMethod;
FJavaClassMethod LoadStringMethod;
FJavaClassMethod StopLoadMethod;
FJavaClassMethod ReloadMethod;
FJavaClassMethod CloseMethod;
FJavaClassMethod GoBackOrForwardMethod;
FJavaClassMethod SetAndroid3DBrowserMethod;
FJavaClassMethod SetVisibilityMethod;
// FrameUpdateInfo member field ids
jclass FrameUpdateInfoClass;
jfieldID FrameUpdateInfo_Buffer;
jfieldID FrameUpdateInfo_FrameReady;
jfieldID FrameUpdateInfo_RegionChanged;
FTextureRHIRef VideoTexture;
bool bVideoTextureValid;
public:
FTextureRHIRef GetVideoTexture()
{
return VideoTexture;
}
void SetVideoTexture(FTextureRHIRef Texture)
{
FPlatformMisc::LowLevelOutputDebugStringf(TEXT("Fetch RT: SetVideoTexture: %d"), Texture.IsValid());
VideoTexture = Texture;
}
void SetVideoTextureValid(bool Condition)
{
bVideoTextureValid = Condition;
}
bool IsVideoTextureValid()
{
return bVideoTextureValid;
}
};
#endif // USE_ANDROID_JNI