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363 lines
9.6 KiB
C++
363 lines
9.6 KiB
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#include "Components/ComboBoxString.h"
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#include "UObject/EditorObjectVersion.h"
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#include "UObject/ConstructorHelpers.h"
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#include "Engine/Font.h"
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#define LOCTEXT_NAMESPACE "UMG"
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/////////////////////////////////////////////////////
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// UComboBoxString
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static FComboBoxStyle* DefaultComboBoxStyle = nullptr;
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static FTableRowStyle* DefaultComboBoxRowStyle = nullptr;
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UComboBoxString::UComboBoxString(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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if (DefaultComboBoxStyle == nullptr)
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{
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// HACK: THIS SHOULD NOT COME FROM CORESTYLE AND SHOULD INSTEAD BE DEFINED BY ENGINE TEXTURES/PROJECT SETTINGS
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DefaultComboBoxStyle = new FComboBoxStyle(FCoreStyle::Get().GetWidgetStyle<FComboBoxStyle>("ComboBox"));
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// Unlink UMG default colors from the editor settings colors.
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DefaultComboBoxStyle->UnlinkColors();
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}
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if (DefaultComboBoxRowStyle == nullptr)
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{
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// HACK: THIS SHOULD NOT COME FROM CORESTYLE AND SHOULD INSTEAD BE DEFINED BY ENGINE TEXTURES/PROJECT SETTINGS
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DefaultComboBoxRowStyle = new FTableRowStyle(FCoreStyle::Get().GetWidgetStyle<FTableRowStyle>("TableView.Row"));
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// Unlink UMG default colors from the editor settings colors.
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DefaultComboBoxRowStyle->UnlinkColors();
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}
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WidgetStyle = *DefaultComboBoxStyle;
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ItemStyle = *DefaultComboBoxRowStyle;
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ItemStyle.SelectorFocusedBrush.TintColor = ItemStyle.SelectorFocusedBrush.TintColor.GetSpecifiedColor();
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ItemStyle.ActiveHoveredBrush.TintColor = ItemStyle.ActiveHoveredBrush.TintColor.GetSpecifiedColor();
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ItemStyle.ActiveBrush.TintColor = ItemStyle.ActiveBrush.TintColor.GetSpecifiedColor();
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ItemStyle.InactiveHoveredBrush.TintColor = ItemStyle.InactiveHoveredBrush.TintColor.GetSpecifiedColor();
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ItemStyle.InactiveBrush.TintColor = ItemStyle.InactiveBrush.TintColor.GetSpecifiedColor();
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ItemStyle.EvenRowBackgroundHoveredBrush.TintColor = ItemStyle.EvenRowBackgroundHoveredBrush.TintColor.GetSpecifiedColor();
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ItemStyle.EvenRowBackgroundBrush.TintColor = ItemStyle.EvenRowBackgroundBrush.TintColor.GetSpecifiedColor();
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ItemStyle.OddRowBackgroundHoveredBrush.TintColor = ItemStyle.OddRowBackgroundHoveredBrush.TintColor.GetSpecifiedColor();
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ItemStyle.OddRowBackgroundBrush.TintColor = ItemStyle.OddRowBackgroundBrush.TintColor.GetSpecifiedColor();
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ItemStyle.TextColor = ItemStyle.TextColor.GetSpecifiedColor();
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ItemStyle.SelectedTextColor = ItemStyle.SelectedTextColor.GetSpecifiedColor();
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ItemStyle.DropIndicator_Above.TintColor = ItemStyle.DropIndicator_Above.TintColor.GetSpecifiedColor();
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ItemStyle.DropIndicator_Onto.TintColor = ItemStyle.DropIndicator_Onto.TintColor.GetSpecifiedColor();
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ItemStyle.DropIndicator_Below.TintColor = ItemStyle.DropIndicator_Below.TintColor.GetSpecifiedColor();
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ForegroundColor = FLinearColor::Black;
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bIsFocusable = true;
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ContentPadding = FMargin(4.0, 2.0);
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MaxListHeight = 450.0f;
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HasDownArrow = true;
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EnableGamepadNavigationMode = true;
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// We don't want to try and load fonts on the server.
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if ( !IsRunningDedicatedServer() )
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{
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static ConstructorHelpers::FObjectFinder<UFont> RobotoFontObj(*UWidget::GetDefaultFontName());
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#include "Widgets/SNullWidget.h"
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Font = FSlateFontInfo(RobotoFontObj.Object, 16, FName("Bold"));
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}
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}
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void UComboBoxString::PostInitProperties()
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{
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Super::PostInitProperties();
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// Initialize the set of options from the default set only once.
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for (const FString& DefaultOption : DefaultOptions)
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{
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AddOption(DefaultOption);
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}
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}
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void UComboBoxString::ReleaseSlateResources(bool bReleaseChildren)
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{
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Super::ReleaseSlateResources(bReleaseChildren);
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MyComboBox.Reset();
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ComboBoxContent.Reset();
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}
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void UComboBoxString::Serialize(FArchive& Ar)
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{
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Super::Serialize(Ar);
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Ar.UsingCustomVersion(FEditorObjectVersion::GUID);
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}
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void UComboBoxString::PostLoad()
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{
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Super::PostLoad();
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// Initialize the set of options from the default set only once.
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for (const FString& DefaultOption : DefaultOptions)
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{
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AddOption(DefaultOption);
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}
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if (GetLinkerCustomVersion(FEditorObjectVersion::GUID) < FEditorObjectVersion::ComboBoxControllerSupportUpdate)
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{
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EnableGamepadNavigationMode = false;
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}
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}
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TSharedRef<SWidget> UComboBoxString::RebuildWidget()
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{
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int32 InitialIndex = FindOptionIndex(SelectedOption);
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if ( InitialIndex != -1 )
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{
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CurrentOptionPtr = Options[InitialIndex];
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}
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MyComboBox =
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SNew(SComboBox< TSharedPtr<FString> >)
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.ComboBoxStyle(&WidgetStyle)
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.ItemStyle(&ItemStyle)
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.ForegroundColor(ForegroundColor)
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.OptionsSource(&Options)
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.InitiallySelectedItem(CurrentOptionPtr)
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.ContentPadding(ContentPadding)
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.MaxListHeight(MaxListHeight)
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.HasDownArrow(HasDownArrow)
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.EnableGamepadNavigationMode(EnableGamepadNavigationMode)
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.OnGenerateWidget(BIND_UOBJECT_DELEGATE(SComboBox< TSharedPtr<FString> >::FOnGenerateWidget, HandleGenerateWidget))
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.OnSelectionChanged(BIND_UOBJECT_DELEGATE(SComboBox< TSharedPtr<FString> >::FOnSelectionChanged, HandleSelectionChanged))
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.OnComboBoxOpening(BIND_UOBJECT_DELEGATE(FOnComboBoxOpening, HandleOpening))
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.IsFocusable(bIsFocusable)
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[
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SAssignNew(ComboBoxContent, SBox)
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];
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if ( InitialIndex != -1 )
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{
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// Generate the widget for the initially selected widget if needed
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UpdateOrGenerateWidget(CurrentOptionPtr);
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}
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return MyComboBox.ToSharedRef();
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}
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void UComboBoxString::AddOption(const FString& Option)
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{
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Options.Add(MakeShareable(new FString(Option)));
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RefreshOptions();
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}
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bool UComboBoxString::RemoveOption(const FString& Option)
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{
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int32 OptionIndex = FindOptionIndex(Option);
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if ( OptionIndex != -1 )
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{
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if ( Options[OptionIndex] == CurrentOptionPtr )
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{
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ClearSelection();
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}
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Options.RemoveAt(OptionIndex);
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RefreshOptions();
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return true;
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}
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return false;
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}
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int32 UComboBoxString::FindOptionIndex(const FString& Option) const
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{
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for ( int32 OptionIndex = 0; OptionIndex < Options.Num(); OptionIndex++ )
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{
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const TSharedPtr<FString>& OptionAtIndex = Options[OptionIndex];
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if ( ( *OptionAtIndex ) == Option )
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{
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return OptionIndex;
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}
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}
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return -1;
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}
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FString UComboBoxString::GetOptionAtIndex(int32 Index) const
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{
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if (Index >= 0 && Index < Options.Num())
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{
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return *(Options[Index]);
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}
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return FString();
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}
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void UComboBoxString::ClearOptions()
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{
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ClearSelection();
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Options.Empty();
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if ( MyComboBox.IsValid() )
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{
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MyComboBox->RefreshOptions();
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}
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}
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void UComboBoxString::ClearSelection()
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{
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CurrentOptionPtr.Reset();
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if ( MyComboBox.IsValid() )
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{
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MyComboBox->ClearSelection();
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}
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if ( ComboBoxContent.IsValid() )
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{
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ComboBoxContent->SetContent(SNullWidget::NullWidget);
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}
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}
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void UComboBoxString::RefreshOptions()
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{
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if ( MyComboBox.IsValid() )
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{
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MyComboBox->RefreshOptions();
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}
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}
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void UComboBoxString::SetSelectedOption(FString Option)
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{
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int32 InitialIndex = FindOptionIndex(Option);
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SetSelectedIndex(InitialIndex);
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}
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void UComboBoxString::SetSelectedIndex(const int32 Index)
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{
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if (Options.IsValidIndex(Index))
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{
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CurrentOptionPtr = Options[Index];
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// Don't select item if its already selected
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if (SelectedOption != *CurrentOptionPtr)
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{
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SelectedOption = *CurrentOptionPtr;
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if (ComboBoxContent.IsValid())
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{
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MyComboBox->SetSelectedItem(CurrentOptionPtr);
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UpdateOrGenerateWidget(CurrentOptionPtr);
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}
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else
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{
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HandleSelectionChanged(CurrentOptionPtr, ESelectInfo::Direct);
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}
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}
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}
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}
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FString UComboBoxString::GetSelectedOption() const
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{
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if (CurrentOptionPtr.IsValid())
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{
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return *CurrentOptionPtr;
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}
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return FString();
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}
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int32 UComboBoxString::GetSelectedIndex() const
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{
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if (CurrentOptionPtr.IsValid())
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{
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for (int32 OptionIndex = 0; OptionIndex < Options.Num(); ++OptionIndex)
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{
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if (Options[OptionIndex] == CurrentOptionPtr)
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{
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return OptionIndex;
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}
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}
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}
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return -1;
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}
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int32 UComboBoxString::GetOptionCount() const
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{
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return Options.Num();
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}
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void UComboBoxString::UpdateOrGenerateWidget(TSharedPtr<FString> Item)
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{
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// If no custom widget was supplied and the default STextBlock already exists,
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// just update its text instead of rebuilding the widget.
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if (DefaultComboBoxContent.IsValid() && (IsDesignTime() || OnGenerateWidgetEvent.IsBound()))
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{
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const FString StringItem = Item.IsValid() ? *Item : FString();
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DefaultComboBoxContent.Pin()->SetText(FText::FromString(StringItem));
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}
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else
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{
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DefaultComboBoxContent.Reset();
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ComboBoxContent->SetContent(HandleGenerateWidget(Item));
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}
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}
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TSharedRef<SWidget> UComboBoxString::HandleGenerateWidget(TSharedPtr<FString> Item) const
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{
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FString StringItem = Item.IsValid() ? *Item : FString();
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// Call the user's delegate to see if they want to generate a custom widget bound to the data source.
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if ( !IsDesignTime() && OnGenerateWidgetEvent.IsBound() )
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{
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UWidget* Widget = OnGenerateWidgetEvent.Execute(StringItem);
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if ( Widget != NULL )
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{
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return Widget->TakeWidget();
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}
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}
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// If a row wasn't generated just create the default one, a simple text block of the item's name.
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return SNew(STextBlock)
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.Text(FText::FromString(StringItem))
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.Font(Font);
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}
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void UComboBoxString::HandleSelectionChanged(TSharedPtr<FString> Item, ESelectInfo::Type SelectionType)
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{
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CurrentOptionPtr = Item;
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SelectedOption = CurrentOptionPtr.IsValid() ? CurrentOptionPtr.ToSharedRef().Get() : FString();
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// When the selection changes we always generate another widget to represent the content area of the combobox.
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if ( ComboBoxContent.IsValid() )
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{
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UpdateOrGenerateWidget(CurrentOptionPtr);
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}
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if ( !IsDesignTime() )
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{
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OnSelectionChanged.Broadcast(Item.IsValid() ? *Item : FString(), SelectionType);
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}
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}
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void UComboBoxString::HandleOpening()
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{
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OnOpening.Broadcast();
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}
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#if WITH_EDITOR
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const FText UComboBoxString::GetPaletteCategory()
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{
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return LOCTEXT("Input", "Input");
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}
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#endif
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/////////////////////////////////////////////////////
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#undef LOCTEXT_NAMESPACE
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