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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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930e33cb4873ae02027182feb2c779fed4085a1f
UnrealEngineUWP/Engine/Source/Runtime/Navmesh
History
Chris Gagnon 930e33cb48 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
#rb none

[CL 6838042 by Chris Gagnon in Main branch]
2019-06-04 15:42:48 -04:00
..
Private
Fixed Detour's CollectLayerRegionsMonotone and CollectLayerRegionsChunky to not fail as 'out of memory' when no regions were found #UE4
2019-03-29 13:41:15 -04:00
Public
Symbols are now hidden by default for Linux/Mac
2019-02-06 14:44:31 -05:00
RecastDemo/Bin
Stripping out inaccurate/easily misconstrued .tps info in preparation for exposing this to licensees
2016-10-07 00:40:14 -04:00
Navmesh.Build.cs
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
Recast-License.txt
…
Recast-Readme.txt
…
Recast.tps
Stripping out inaccurate/easily misconstrued .tps info in preparation for exposing this to licensees
2016-10-07 00:40:14 -04:00
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