Files
UnrealEngineUWP/Engine/Source/Runtime/MeshDescription/MeshDescription.Build.cs
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

22 lines
477 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class MeshDescription : ModuleRules
{
public MeshDescription(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.Add("Runtime/MeshDescription/Private");
PublicIncludePaths.Add("Runtime/MeshDescription/Public");
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
}
);
}
}
}