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UnrealEngineUWP/Engine/Source/Runtime/GameplayTasks
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Ben Zeigler 09b0d5f7a9 #jira UE-67651 Allow setting the display name of the AsyncTaskProxy pin on async nodes by setting ExposedAsyncProxy="DisplayName". Change the default name for gameplay tasks to AsyncTask
Based on PR #5362, but this only sets the display name and doesn't change the internal name, to avoid backward compatibility issues
#rb Fred.kimberley

[CL 5563011 by Ben Zeigler in Dev-Framework branch]
2019-03-26 17:01:34 -04:00
..
Classes
#jira UE-67651 Allow setting the display name of the AsyncTaskProxy pin on async nodes by setting ExposedAsyncProxy="DisplayName". Change the default name for gameplay tasks to AsyncTask
2019-03-26 17:01:34 -04:00
Private
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 5271686
2019-03-04 10:23:33 -05:00
Public
Merging //UE4/Dev-Main @ 4664414 to Dev-Core (//UE4/Dev-Core)
2019-01-02 00:55:51 -05:00
GameplayTasks.Build.cs
Merging //UE4/Dev-Main @ 4664414 to Dev-Core (//UE4/Dev-Core)
2019-01-02 00:55:51 -05:00
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