Files
UnrealEngineUWP/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/AnalyticsVisualEditing.Build.cs
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

21 lines
440 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AnalyticsVisualEditing : ModuleRules
{
public AnalyticsVisualEditing(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Analytics",
"Core",
"CoreUObject",
"Engine"
}
);
}
}
}