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50 lines
1.5 KiB
C#
50 lines
1.5 KiB
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Diagnostics;
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using System.IO;
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using Tools.DotNETCommon;
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namespace UnrealBuildTool
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{
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/// <summary>
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/// Base class for platform-specific project generators
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/// </summary>
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class LinuxProjectGenerator : PlatformProjectGenerator
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{
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="Arguments">Command line arguments passed to the project generator</param>
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public LinuxProjectGenerator(CommandLineArguments Arguments)
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: base(Arguments)
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{
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}
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/// <summary>
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/// Enumerate all the platforms that this generator supports
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/// </summary>
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public override IEnumerable<UnrealTargetPlatform> GetPlatforms()
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{
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yield return UnrealTargetPlatform.Linux;
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}
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///
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/// VisualStudio project generation functions
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///
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/// <summary>
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/// Whether this build platform has native support for VisualStudio
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/// </summary>
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/// <param name="InPlatform"> The UnrealTargetPlatform being built</param>
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/// <param name="InConfiguration"> The UnrealTargetConfiguration being built</param>
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/// <param name="ProjectFileFormat"></param>
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/// <returns>bool true if native VisualStudio support (or custom VSI) is available</returns>
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public override bool HasVisualStudioSupport(UnrealTargetPlatform InPlatform, UnrealTargetConfiguration InConfiguration, VCProjectFileFormat ProjectFileFormat)
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{
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return false;
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}
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}
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}
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