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42 lines
1.2 KiB
C#
42 lines
1.2 KiB
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Reflection;
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using System.IO;
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namespace AutomationToolLauncher
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{
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class Launcher
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{
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static int Main(string[] Arguments)
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{
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// Create application domain setup information.
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var Domaininfo = new AppDomainSetup();
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Domaininfo.ApplicationBase = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
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Domaininfo.ShadowCopyFiles = "true";
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// Create the application domain.
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var Domain = AppDomain.CreateDomain("AutomationTool", AppDomain.CurrentDomain.Evidence, Domaininfo);
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// Execute assembly and pass through command line
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var UATExecutable = Path.Combine(Domaininfo.ApplicationBase, "AutomationTool.exe");
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// Default exit code in case UAT does not even start, otherwise we always return UAT's exit code.
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var ExitCode = 193;
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try
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{
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ExitCode = Domain.ExecuteAssembly(UATExecutable, Arguments);
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// Unload the application domain.
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AppDomain.Unload(Domain);
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}
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catch (Exception Ex)
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{
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Console.WriteLine(Ex.Message);
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Console.WriteLine(Ex.StackTrace);
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}
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return ExitCode;
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}
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}
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}
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