Files
UnrealEngineUWP/Engine/Source/Editor/GraphEditor/Private/SGraphNodeDefault.cpp
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

14 lines
279 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "SGraphNodeDefault.h"
void SGraphNodeDefault::Construct( const FArguments& InArgs )
{
this->GraphNode = InArgs._GraphNodeObj;
this->SetCursor( EMouseCursor::CardinalCross );
this->UpdateGraphNode();
}