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39 lines
805 B
C++
39 lines
805 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#include "CoreMinimal.h"
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#include "Modules/ModuleManager.h"
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#include "Interfaces/IEditorStyleModule.h"
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#include "SlateEditorStyle.h"
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/**
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* Implements the Editor style module, loaded by SlateApplication dynamically at startup.
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*/
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class FEditorStyleModule
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: public IEditorStyleModule
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{
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public:
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// IEditorStyleModule interface
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virtual void StartupModule( ) override
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{
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FSlateEditorStyle::Initialize();
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}
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virtual void ShutdownModule( ) override
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{
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FSlateEditorStyle::Shutdown();
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}
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virtual TSharedRef<class FSlateStyleSet> CreateEditorStyleInstance( ) const override
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{
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return FSlateEditorStyle::Create(FSlateEditorStyle::Settings);
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}
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// End IModuleInterface interface
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};
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IMPLEMENT_MODULE(FEditorStyleModule, EditorStyle)
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